Apr 21, 2006, 01:50 PM // 13:50
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#61
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Vig spirit doesn't help if it's a gear tank does it?
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Apr 21, 2006, 01:52 PM // 13:52
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#62
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Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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Quote:
Originally Posted by Sekkira
Holy shit. I don't even have to elaborate on what I said. You have just confirmed why you are a bad monk.
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That is not very constructing critizism. A good monk works only with 5 energy spells. When I'm healing, I spam 5 energy heals every 2 seconds, and unless the warriors really suck, that should last during the battle.
Mend aliment, Dwayna's, Orison and word.
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Apr 21, 2006, 01:53 PM // 13:53
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#63
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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No.. vigerous spirit only triggers when the person is hitting something.. but I'd hope that the monk realises that and sets up his/her skills according to what they're doing. And why do we have a gear tank in the missions before sorrows?
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Apr 21, 2006, 01:58 PM // 13:58
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#64
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Girl Power [GP]
Profession: Me/
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Quote:
Originally Posted by tuf pepper
2. how are you saying I'm a bad monk? IMO all monk's should bring heal area for self healing and other allies near you (best with others near you saves energy)thats 10 energy.
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I'm a decent monk, and Heal Area isn't on my skillbar. I rarely die, but then I stand well back from battle, I do NOT fight so I rarely draw aggro, and I know when to kite. I use Orison for self-healing, and occasionally, breeze, when circumstances warrant.
I have this one, but it's the spell of last resort.
Quote:
for when the person needs fast healing where breeze
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And I have breeze. Apart from healing breeze, heal other, and rebirth, everything else on my skillbar is 5 energy.
Quote:
if you die in a small aggro then yes its most likly the monks foult
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Not necessarily. All it takes is one twit in a group to really drain a monk's energy, though as you gain more experience, you'll learn when to stop healing someone because you know it won't help and will only distract you from keeping the more valuable members of the group alive. So sometimes there will be someone in a group that I heal at the beginning, but as we progress and I see them constantly tanking (squishies), or constantly sacrificing life when they shouldn't be, I'll pay less attention to them. When they die, usually the group isn't all that much affected anyway. Just rez them afterwards and watch them do the exact same thing all over again. And anyone who rushes ahead of the group and causes aggro is on their own. I stick with the group. I don't rush ahead to heal twits.
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Apr 21, 2006, 01:59 PM // 13:59
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#65
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
Originally Posted by Silent Kitty
That is not very constructing critizism. A good monk works only with 5 energy spells. When I'm healing, I spam 5 energy heals every 2 seconds, and unless the warriors really suck, that should last during the battle.
Mend aliment, Dwayna's, Orison and word.
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Did you read my constructive critizism beforehand? A nice long couple of paragraph post on why he sucked. With that post, I didn't need to confirm or elaborate it any further than he did himself.
Doesn't anyone wonder how GvG matches manage to last 20+ minutes? Do you think they stand there, aggro each other and every two minutes give each other a break to regen energy and health? No, they're in there fighting for 20+ minutes. Spamming 10e spells is just going to end up with you out of energy and the team inevidably dying.
Don't bloody say that PvE is more energy intensive either. Your squishies are being under constent (threat of) attack through the whole match. PvE, all the warriors have to do is body block and everyone is fine because monsters are stupid.
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Apr 21, 2006, 03:24 PM // 15:24
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#66
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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Quote:
Originally Posted by NathanS
I am a Warrior/Monk 16 and have Droks Platemail. Yet in the last few groups I have been in I have died several times. Is there something I might be doing wrong? Other then picking the wrong pickup groups?
Is this normal or is there something I should be doing different as a newbie I tend to feel guilty.
Thanks,
Nathan
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You have left far too much out for a proper judgement to be made.
There are many skills that ignore armor... perhaps those are what is killing you... there are skills you can use that lower your armor...
Contact me in-game and I would be more than happy to assist you.
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Apr 21, 2006, 04:37 PM // 16:37
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#67
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Jungle Guide
Join Date: Feb 2006
Location: Imagination Land
Guild: I Swear She Was Eighteen [Gwen]
Profession: W/
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U dont have enough health, thats all
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Apr 21, 2006, 04:54 PM // 16:54
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#68
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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Quote:
Originally Posted by Yanman.be
Experienced players don't need armour...proof: my monk , ele and ranger finished the game with presearing armour. ( done hell's precipe FYI )
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I ascended with a Me/N 13 and Ascalon armor... so yeah... armor is not the end all be all.
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Apr 21, 2006, 04:56 PM // 16:56
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#69
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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Quote:
Originally Posted by sno0zer
Well, that sounds good on paper, but me beeing a noob I feel that it's totally impossible to experience the single player game in the same way that others did when the game was new. I'm constantly exposed to people who have multiple highlvl chars who know the mishs and everything, and the few noobs that do play often don't speak english or just plain suck.
So I generally play with my one m8 that KINDA likes this game and henchies, because otherwise you just get run through the game, even if it's with dudes your own lvl.. it's just the same.
Oh, and I did go to droks, felt like hearing what all the hype was about.. bought the 60 armor, didn't really notice a whole lotta difference, you still get your ass kicked if you play badly n so on.
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You have just run in to the wrong crowd... I still play low level characters to help people... I let them lead the way... and die if that is the result. If they ask for more I guide them.
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Apr 21, 2006, 05:10 PM // 17:10
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#70
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Wilds Pathfinder
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
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myself, i prefer the lieutenant's helm, gladiator armor/gloves/leggings, and knight's boots. with a max defense shield, of course, but he's playing a hammer warrior. major absorption and major vigor runes aren't too expensive, neither is superior weapon rune.
what's interesting in the early portions of the game is that, even after you get through the ragequitting leavers who just want to rush thru everything [1] and leave when it doesnt go exactly their way [2], it really is surprising how many *bad* players there are out there. i mean, people who just really have *no* idea what they're doing.
anyway, nathanS, I'm going to try to contact you online tonight, maybe see if we can run together a bit.
[1] why not just get run to sanctum cay, ran thru the mission, and ran thru the desert to ascension then? why bother going through all the missions and torturing those who want to play through the game?
[2] honestly, if you suffer 1 death, what're you doing ragequitting? if it's a TPK, you'll be back at the mission start soon enough, and if not, then you can work off DP in short order. i know that death and less-than-up-to-speed teams can be frustrating, but really, there are very few situations where a ragequit is a completely appropriate response.
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Apr 21, 2006, 05:56 PM // 17:56
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#71
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Wilds Pathfinder
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Quote:
Originally Posted by tuf pepper
1. I knew it was a joke thats why I kept it friendly and not rude
2. how are you saying I'm a bad monk? IMO all monk's should bring heal area for self healing and other allies near you (best with others near you saves energy)thats 10 energy...heal other for when the person needs fast healing where breeze would not be the best skill to use that takes 10 energy..breeze for when lets say a war/tank goes into a fight thow breeze on him so you wont have to really worry about him for ten seconds that takes 10 energy if the fight goes good your energy will go back up on its own..... prot spirit for when someone is taking heavy DMG that taks 10 energy pluse breeze thats a total of 20 energy ( but that only happens mainly with a big aggro but can still be maintained)...Divine spirit to help on energy cost for a few seconds that takes 10 energy( but over all its like using no energy with the other skills you will be casting) and word of healing witch only takes 5 energy and yes you only use that when their life is under 50% ( im pretty sure the skill even says that) and im also pretty sure i said word of healing is a life saver for when eenrgy is low or even if its not still helps on maintaining energy all other skills doesnt really matter bring what you think the group will want /needs and also the area you will be fighting in...... not talking about small aggros if you die in a small aggro then yes its most likly the monks foult i been talking about bigger aggors/harder places to fight in...
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Hi
I know people have been a little rough on you but I would highly recommend trying a new build. I, for one, have a pretty standard PvE healing monk build that only uses two 10e spells (Heal Other and Divine Spirit...well, not counting Rebirth, that is). Try looking through the monk board a little and use some of the builds that are posted there. You will find most of them have a good ammount of energy management on them
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Apr 21, 2006, 06:00 PM // 18:00
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#72
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Few Fallen Heros [FFH]
Profession: W/Mo
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Quote:
Originally Posted by Yanman.be
Experienced players don't need armour...proof: my monk , ele and ranger finished the game with presearing armour. ( done hell's precipe FYI )
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Now, go make a warrior and try that little trick
And finishing the game with presearing armor isn't something to brag about, you were just less of an asset to your team.
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Apr 21, 2006, 06:06 PM // 18:06
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#73
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Few Fallen Heros [FFH]
Profession: W/Mo
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Quote:
Originally Posted by batou
Nathan, high lvl armor DOES NOT MAKE YOU INVINCIBLE.
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Yes it does...
Droknar's Forge Platmail Leggings
Armor: 85
Invincibility (stacking)
Dont post unless you know what you are talking about first....
[/sarcasm]
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Apr 21, 2006, 06:14 PM // 18:14
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#74
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Ascalonian Squire
Join Date: Mar 2006
Profession: Mo/
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Quote:
Originally Posted by Amadei
Word of Healing, Remove Hex, Orison of Healing, Mend Condition, Mend Ailment, Signet of Devotion, Reversal of Fortune, Guardian... I could go on. Monk skills do not all cost 10+ energy; the ones I mentioned above are all 5e (and Signet of Devotion costs nothing. 2s cast time, though). I usually only have at most one 10e skill on my bar (Heal Other (not when carrying Word), Infuse Health (for Tombs) or Protective Spirit).
I manage to heal many, many more people than just four O_o. My suggestion: drop the 10e spells. Use 5e spells. Make Divine Favor go as high as you can manage. You'll be a better monk for it.
Topic? I got nothing. I don't know the first thing about warriors, but the monk thing above caught my attention.
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lol very understand able I was mainly just talking about new monks not expericed ones who can nit pike on the skills they use i was basicly trying to tell the person who mad thsi topic about the rule as a monk so he would know not evry thing is the monks foult if you die I'm just tired of alot of ppl blaming the monks if you/some one els dies
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Apr 21, 2006, 06:16 PM // 18:16
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#75
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Another thing that might help is to swap your platemail boots for some Knight's boots. It will look a little funky but the damage reduction can't hurt.
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Apr 21, 2006, 06:21 PM // 18:21
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#76
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Ascalonian Squire
Join Date: Mar 2006
Profession: Mo/
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Quote:
Originally Posted by Sekkira
Holy shit. I don't even have to elaborate on what I said. You have just confirmed why you are a bad monk.
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lmao what ever you say the people i play with dont seem to mind about how I heal them and all that fansy stuff if you was ever in any fo the groups i have been in you wouldnt say i am a bad monk stuff sounds differnt in typing than in playing all i can say play how you play and i'll do the same monks have differnt skill set up than others and they all work about the same heal the others enough said your just looking for a fight
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Apr 21, 2006, 06:30 PM // 18:30
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#77
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
Originally Posted by tuf pepper
if you was ever in any fo the groups i have been in you wouldnt say i am a bad monk
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Yes I would. I would call you completely incompetent and quit. That is the honest truth. I'm not forcing you to play another build. I'm not telling you a set way to play. I'm just telling you the way you are playing is a bad one.
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Apr 21, 2006, 06:36 PM // 18:36
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#78
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Ascalonian Squire
Join Date: Mar 2006
Profession: Mo/
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Quote:
Originally Posted by Beat_Go_Stick
Hi
I know people have been a little rough on you but I would highly recommend trying a new build. I, for one, have a pretty standard PvE healing monk build that only uses two 10e spells (Heal Other and Divine Spirit...well, not counting Rebirth, that is). Try looking through the monk board a little and use some of the builds that are posted there. You will find most of them have a good ammount of energy management on them
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hi lol
my skill bar changes almost on evry battle I go in but some skills stay the same the only two 10 energy skills i always bring is breeze and heal other
the rest depends on what i plain on fighting and doing...
ok for the rest of you all...I KNOW what to do and what to bring this thread was started by some one who was NEW to the game am i not wrong?? if so and he was just new to that char well sry for speking up for the bloddy monk.... was explainign or trying to explain the basic monk skills a new monk has to use untill he gets new skills to use so when ever your in ascolan or around kryta your still going to meet NEW people to the game and also NEW ppl to the monk build and hasnt really had enough experience in it yet and is still basicly working on the same high energy skill's....
ok enough said... if you havent seen how i played and wht i do dont just say holy crap hes a bad monk all i can do is laough at how stupid they sound to me and yes in typing evry thing i said probly sounded stupid but in all it is what a new monk has to work with untill farther in the game they get and sry i didnt really say for new monsk and you all decided to jump on my back and talk all the crap ..... well if any of you still want to talk about thsi go ahead I'm done talking about it
only the first half was to you (Beat_Go_Stick) not the rest of it
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Apr 21, 2006, 06:38 PM // 18:38
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#79
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Ascalonian Squire
Join Date: Mar 2006
Profession: Mo/
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Quote:
Originally Posted by Sekkira
Yes I would. I would call you completely incompetent and quit. That is the honest truth. I'm not forcing you to play another build. I'm not telling you a set way to play. I'm just telling you the way you are playing is a bad one.
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have a nice day
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Apr 21, 2006, 06:42 PM // 18:42
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#80
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hamonite anur ruk
Join Date: Jan 2006
Location: Echovald Forest
Guild: [PhD] Teh Academy
Profession: Me/A
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Quote:
Of course, if the problem persists, you can just echo mending on yourself then charge in and use frenzy all the time for increased damage and use healing sig whenever you're taking heavy damage. If you die, remember, it's all the monk's fault.
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Quote:
Sorry I am new... what is echo mending?
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Quote:
Originally Posted by Kurow
Hehe, you're too young to know, maybe when you're older.
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I would imagine this was all jokes in the name of sarcasm, which in that case, hah funny, but making fun of whammos, etc is no real way to help someone who was asking for help because he felt he was doing something wrong...
If this was not jokes.. and you were dead serious about echoing mending, it's impossible to do on a warrior primary, because echo is a mesmer skill and mending, is a monk skill.
Either way, jeers.
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